Sweetness is a sensory experience primarily triggered by sugar stimulating the nerve cells distributed on the tongue, and it is a taste judgment made by the brain. In society, sweetness represents a high level of satisfaction with social matters, meeting one's psychological expectations. Everyone has their own perception of sweetness, and different levels of sweetness can bring varying degrees of pleasure. However, if sweetness gradually reaches a high peak and remains there for a long time, it can lead to dramatic changes in bodily functions and psychological phenomena, thus giving rise to "glycation."
"Sweet" extracts objects with a high sugar content from society as prototype specimens and, on this basis, replaces their edible attributes. "Simulation" substitutes the time of shelf life, and the prices of items are redefined by the environment and packaging. Just like the values on the scale of brightness, the peak is constantly maintained, visual stimuli occur, the language of photosensitive materials becomes blurred, the body is filled with dopamine, the sweet pleasure turns curves into straight lines, and sugar surrounds life. Objects, under the flickering of light, continuous